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In a game, a roadblock prevents you from accessing an unexplored section of the map. This is an example of which aspect of structural-level

design?

A

objective

B.

flow

C.

D.

difficulty level

level duration

+3
Answers (1)
  1. 19 January, 09:37
    0
    B. Flow

    Explanation:

    Just took the test on Plato

    #PlatoLivesMatter

    #YeetLife
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