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True or False: Gameplay and level design are unrelated aspects of game development

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  1. 4 January, 18:33
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    Gameplay and level design are unrelated aspects of game development is a FALSE statement.

    Explanation:

    Level design, or environment design, is a discipline of game development involving creation of video game levels-locales, stages, or missions. This is commonly done using a level editor, a game development software designed for building levels. Level design is a game development discipline that involves the creation of video game levels, locales, missions or stages. This is done using some sort of level editor - software used in game development to construct digital environments. Level design is also known as environment design or game mapping. Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it. Playability is the ease by which the game can be played or the quantity or duration that a game can be played and is a common measure of the quality of gameplay.
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