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Which perspective is usually used in process simulations?

isometric

aerial

omnipresent

side scrolling

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  1. 1 March, 13:38
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    An isometric perspective can give better result in process animation. It can give a 30-45 degree angle view to the audience. This can give a good and closer view with the objects of the animation. Many games made in 2d are done using isometric perspective.
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