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An engine is considered "cross-platform" if it:

A) can develop both 2D and 3D games

B) can include an in-app purchase component

C) can be used to make games for different gaming systems and software packages

D) can communicate with other platforms through wired or wireless communication ports

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  1. 29 May, 02:57
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    An engine would be considered cross-platform if it can be used to make games for different gaming systems and software packages.
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